Position Code: TOKIT02
After helping large companies and government agencies meet their accessibility goals for over a decade, the founder started this consulting company that can help any organisation get its technology to work for people with disabilities efficiently. This consultancy is passionate about “contributing to a more accessible world”, and believes that all information technology should be available to anyone that needs to use it.
Since 2012, the team has grown into a global company, with team members joining us from throughout Europe, Asia, and the Americas. While they are fluent in the most current international accessibility standards, their primary focus is on how people with disabilities actually use technology. They help their clients develop their products accordingly, and we believe this has been the main driver of their success.
Unity/Unreal VR Prototype Developer Intern
You will work for a hosting company located in Tokyo – Japan, on a paid internship to develop interactive Unity/Unreal prototypes in Virtual Reality that illustrate best practices for design and development to improve access for people with disabilities.
In this position, you will actively collaborate and create code to implement novel ideas for spatial experiences in Unity or Unreal. We have several prototypes in production and many more for you to work on and ideate on. Our work is open-sourced and promoted across the industry and topic-related media channels. The ideal candidate will help us iterate on ideas across various abilities. You will create with us blog posts and articles related to the prototypes that are built to influence the next generation of immersive 3D experiences.
The completion of this internship will culminate in a presentation at Accessibility Virtual Reality(https://meetup.com/a11yvr). This engagement will also provide the opportunity to communicate findings with interested parties from Apple, Google, Microsoft, World Wide Web Consortium, and Mozilla Foundation. There will also be opportunities to work with research groups such as XR Access(https://xraccess.org/) and Veil Lab(https://www.veilab.org/)
As the AR/VR/XR space gets slowly more and more crowded due to traction in the industry, they are providing a unique opportunity to build solutions to issues that are currently underserved. They guarantee that this opportunity will draw international attention to any work that is being created and anyone that collaborates with us. If you want to stand out in XR (globally) and get the shine of a spotlight from the industry – here is your chance.
N.B. tasks and projects may vary depending on current priorities. Specific projects and responsibilities will be discussed during an interview.
- Degree: Computer Science, Computer Engineering, UX/UI Design, Human-Computer Interaction
- English Language
- Solid foundation in C#
- Must submit a hyperlink to a video demonstration of your VR project(s) of Unity or Unreal
Don’t exactly match these requirements? If you have the enthusiasm and want to learn – then speak to Pagoda about this position and we’ll see what is possible!